Math Node
The Math Node performs math operations.
Inputs
The inputs of the node are dynamic. Some inputs are only available in certain operations. For instance, the Addend input is only available in the Multiply Add operator.
- Value
Input Value. Trigonometric functions read this value as radians.
- Addend
Input Addend.
- Base
Input Base.
- Exponent
Input Exponent.
- Epsilon
Input Epsilon.
- Distância
Input Distance.
- Mínimo
Input Minimum.
- Máximo
Input Maximum.
- Incremental
Input Increment.
- Scale
Input Scale.
- Degrees
Input Degrees.
- Radians
Input Radians.
Properties
- Operação
The mathematical operator to be applied to the input values:
- Functions
- Adicionar
The sum of the two values.
- Subtract
The difference between the two values.
- Multiplicar
The product of the two values.
- Divide
The division of the first value by the second value.
- Multiply Add
The sum of the product of the two values with Addend.
- Potência
The Base raised to the power of Exponent.
- Logarithm
The log of the value with a Base as its base.
- Raiz quadrada
The square root of the value.
- Inverse Square Root
One divided by the square root of the value.
- Absolute
The input value is read without regard to its sign. This turns negative values into positive values.
- Exponent
Raises Euler’s number to the power of the value.
- Comparison
- Mínimo
Outputs the smallest of the input values.
- Máximo
Outputs the largest of two input values.
- Less Than
Outputs 1.0 if the first value is smaller than the second value. Otherwise the output is 0.0.
- Greater Than
Outputs 1.0 if the first value is larger than the second value. Otherwise the output is 0.0.
- Sign
Extracts the sign of the input value. All positive numbers will output 1.0. All negative numbers will output -1.0. And 0.0 will output 0.0.
- Comparação
Outputs 1.0 if the difference between the two input values is less than or equal to Epsilon.
- Smooth Minimum
- Smooth Maximum
- Arredondar
- Round
Rounds the input value to the nearest integer.
- Floor
Rounds the input value down to the nearest integer.
- Ceil
Rounds the input value up to the nearest integer.
- Truncate
Outputs the integer part of the value.
- Fraction
- Modulo
Outputs the remainder once the first value is divided by the second value.
- Envolver
Outputs a value between Min and Max based on the absolute difference between the input value and the nearest integer multiple of Max less than the value.
- Snap
Rounds the input value down to the nearest integer multiple of Increment.
- Ping-pong
The output value is moved between 0.0 and the Scale based on the input value.
- Trigonometric
- Senoide
The Sine of the input value.
- Cossenoide
The Cosine of the input value.
- Tangente
The Tangent of the input value.
- Arcsine
The Arcsine of the input value.
- Arccosine
The Arccosine of the input value.
- Arctangent
The Arctangent of the input value.
- Arctan2
Outputs the Inverse Tangent of the first value divided by the second value measured in radians.
- Hyperbolic Sine
The Hyperbolic Sine of the input value.
- Hyperbolic Cosine
The Hyperbolic Cosine of the input value.
- Hyperbolic Tangent
The Hyperbolic Tangent of the input value.
- Conversão
- To Radians
Converts the input from degrees to radians.
- To Degrees
Converts the input from radians to degrees.
- Clamp
Limits the output to the range (0.0 to 1.0). See Clamp.
Saídas
- Value
Numerical value output.