Blender 2.80 Manual
Начало работы
Интерфейс пользователя
Редакторы
Scenes & Objects
Моделирование
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Введение
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Introduction
Output Options
File Formats
Audio Rendering
Metadata
Stereoscopy
Introduction
Usage
Rendering Animations
Animation Player
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Расширения
Решение проблем
Словарь
Об этом руководстве
Blender 2.80 Manual
Docs
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Rendering
»
Render Output
»
Stereoscopy
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Stereoscopy
¶
Introduction
Usage
Introduction
Stereoscopy Setup
Camera
Viewport
Stereo 3D Display
Viewport Preview
Rendering and Image Editor
Image Formats
Final Considerations
Window Stereo 3D Display
Stereo 3D Camera
Viewport Stereo 3D
Multi-View and Stereo 3D Image I/O
Image Editor
Compositor
2.80
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