Blender 3.0 Manual
Начало работы
Интерфейс пользователя
Редакторы
3D Viewport
Введение
Startup Scene
Object Modes
Navigating
Введение
Navigation
Fly/Walk Navigation
Aligning
Perspective/Orthographic
Local View
Camera View
Viewpoint
View Regions
Contextual Views
3D Cursor
Выбор
Элементы управления
Display
Панель инструментов
Боковая панель
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
Свойства
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
Моделирование
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Видео-редактирование
Assets, Files, & Data System
Дополнения (Add-ons)
Расширения
Решение проблем
Словарь
Contribute Documentation
Blender 3.0 Manual
»
Редакторы
»
3D Viewport
»
Navigating
Navigating
Введение
Navigation Gizmo
Navigation
Orbit
Roll (Крен)
Pan
Zoom In/Out
Zoom Region
Dolly Zoom
Fly/Walk Navigation
Walk Navigation
Fly Navigation
Aligning
Perspective/Orthographic
Options
Local View
Toggle Local View
Camera View
Viewing the Active Camera
Setting the Active Camera
Frame Camera Bounds
Camera Navigation
Viewpoint
View Regions
Clipping Region
Render Region
Contextual Views
Quad View
3.0
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