Tọa độ của Vật Thể -- Object Origin

Each object has an origin point. The location of this point determines where the object is located in 3D space. When an object is selected, a small circle appears, denoting the origin point. The location of the origin point is important when translating, rotating or scaling an object. See Pivot Points for more.

The color of the origin changes based on the selection state of the object.

Yellow

Object is active.

Orange

Object is selected, but not active.

White

Object is not linked and not selected.

Turquoise

Object is linked.

Light Turquoise

Object is selected, linked, but not active.

Ghi chú

Colors are themeable and might appear different. The colors described here are from the default Dark Theme.

Đặt Gốc Tọa Độ -- Set Origin

Tham Chiếu -- Reference

Chế Độ -- Mode

Chế Độ Vật Thể và Biên Soạn -- Object and Edit Modes

Trình Đơn -- Menu

Object ‣ Set Origin

The object origin and geometry can be moved relative to each other and to the 3D cursor.

Thể Loại -- Type
Hình Học Đến Gốc Tọa Độ -- Geometry to Origin

Moves the model to the origin and this way the origin of the object will also be at the center of the object.

Gốc Tọa Độ đến Hình Học -- Origin to Geometry

Moves the origin to the center of the object.

Gốc Tọa Độ đến Con Trỏ 3D -- Origin to 3D Cursor

Moves the origin of the model to the position of the 3D cursor.

Tọa Độ Gốc về Trung Tâm của Khối Lượng -- Origin to Center of Mass

Moves the origin to the calculated center of mass of model (assuming the mesh has a uniform density).

Trung Tâm -- Center

Median Point Center, Bounding Box Center

Mẹo

To transform an object's origin directly, enable Origins in the Pivot Point popover.