Nút Khử Nhiễu (Denoise Node)

../../../_images/compositing_node-types_CompositorNodeDenoise.png

Denoise Node.

The Denoise node is used to denoise renders from Cycles and other ray tracing renderers. This helps to significantly reduce render time by rendering with fewer samples.

It is uses Open Image Denoise, which transforms noisy images into clean images with machine learning.

Đầu Vào (Inputs)

Hình Ảnh (Image)

Noisy image input.

Normal (Pháp Tuyến/Bình Thường)

Optional normal render pass to better preserve detail. For Cycles, it is recommended to use the Denoising Normal render pass, which is available when enabling the Denoising Data passes.

Suất Phản Chiếu (Albedo)

Optional albedo render pass to better preserve detail. For Cycles, it is recommended to use the Denoising Albedo render pass, which is available when enabling the Denoising Data passes.

Tính Chất (Properties)

HDR

Preserve colors outside the 0 to 1 range.

Đầu Ra (Outputs)

Hình Ảnh (Image)

Denoised image output.

Một Số Ví Dụ (Examples)

../../../_images/compositing_types_filter_denoise_example.jpg

Render before and after denoising, with a very low number of samples as input. As more samples are used, the denoiser will be able to better preserve detail.