Biến Hóa 2D

The 2D Transform modifier applies two-dimensional scaling and/or rotation to the stroke backbone geometry. Scale is applied before rotation.

Điểm Tựa

The center (pivot point) of these 2D transformations can be:

Trung Tâm Nét

The median point of the stroke.

Đầu Nét

The beginning point of the stroke.

Cuối Nét

The end point of the stroke.

Điểm Tham Số cho Nét Vẽ

The Stroke Point Parameter factor controls where along the stroke the pivot point is (start point if set to 0.0; end point if set to 1.0).

Điểm 2D Tuyệt Đối

The Pivot X and Y values define the position of the pivot point in the final render (from the bottom left corner).

Quan trọng

Currently, you have to take into account the real render size, i.e. resolution and resolution percentage.

Đổi tỷ lệ X, Y

The scaling factors, in their respective axes.

Góc xoay

Phạm Vi Xoay Chiều.

../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_geometry_2d-transform_example.png

2D Transform modifier (blend-file).