变换选项

参考

模式:物体模式和姿态模式
标题:Sidebar ‣ Tool ‣ Options ‣ Transform

仅影响

Origins Ctrl-Period

Directly transforms the object's origin. This only works for objects with data which can be transformed; i.e. it will not work on lamp objects.

When enabled, the object axes are displayed.

Take care using this option since it transforms the object-data which may cause linked duplicates to be moved unintentionally.

Hint

Changing the object location and the object-data may impact modifiers, constraints and keyframe animation.

If you're only temporarily setting the pivot point, use the 3D cursor instead.

位置

在变换时更改物体原点相对于另一个点的位置。换句话说,轴心点和原点不能共享同一位置。这不会影响物体局部变换,只是影响其在世界空间中的位置。

在下列示例中,给出了当启用(中)和禁用(右) 位置 时,物体的缩放和旋转的对比效果。

../../../../../_images/scene-layout_object_editing_transform_control_pivot-point_index_rotate.png

旋转示例。

../../../../../_images/scene-layout_object_editing_transform_control_pivot-point_index_scale.png

缩放示例。

父级
在其子级物体不受影响的情况下变换 父级物体