重构网格
参考
- 模式:
所有绘制模式
- 标题栏:
- 面板:
- 快捷键:
Ctrl-R
For a general explanation to remeshing, visit the Introduction.
- Voxel Size R
The resolution or the amount of detail the remeshed mesh will have. The value is used to define the size, in object space, of the Voxel. These voxels are assembled around the mesh and are used to determine the new geometry. For example a value of 0.5m will create topological patches that are about 0.5m (assuming Preserve Volume is enabled). Lower values preserve finer details but will result in a mesh with a much more dense topology.
The voxel size also be adjusted from the 3D Viewport using R. Using the shortcut displays an interactive grid overlay showing the resulting voxel size. Moving the mouse closer to center of the grid decreases the voxel size while moving away from the center increase the voxel size. Holding Shift` increases the precision; adjusting the voxel size in small increments. Holding Ctrl adjusts the voxel size relative to the current voxel size.
- 采样体素大小
用于在重新划分网格操作后通过选取网格的一个区域来调整 体素大小,以匹配多边形的密度。
- 适应性
通过简化并不太需要细节的位置的几何结构来降低面数,将对并不需要那么多细节的面引入三角化。注意: 适应性 数值高于0将禁用 修复极点。
- 修复极点
试图以牺牲一些性能为代价来产生更少的 极点 ,以产生更好的拓扑流。
- 保留
- 体素重构
执行网格重构操作,以基于当前网格的体积创建新的流形网格。执行此操作将丢失与原始网格关联的所有网格物体数据层。
See also
已知局限
网格重构仅适用于原始网格数据,并忽略从修改器、形态键、绑定等生成的几何结构。
网格重构不能与 Multi-Resolution Modifier 多级精度修改器 一起使用。