Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
介紹
Structure
Primitives
Tools
Selecting
Editing
屬性
Object Data
Vertex Groups
介紹
Vertex Groups Panel
Assigning a Vertex Group
Vertex Weights
Geometry Data
UVs
Mesh Analysis
Retopology
曲線
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
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Blender 3.0 Manual
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建模
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網面
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屬性
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Vertex Groups
Vertex Groups
介紹
Usage
Vertex Groups Panel
Editing Vertex Groups
Assigning a Vertex Group
Creating Vertex Groups
Deleting Vertex Groups
Locking Vertex Groups
Working with Content of Vertex Groups
Vertex Weights
Vertex Group Categories
Weight Table
Tools
Locking
3.0
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