Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
介紹
Eevee
Cycles
Workbench
相機
Lights
Materials
Shader Nodes
介紹
Input
Output
Shader
Texture
色彩
Vector
Converter
Blackbody Node
Clamp Node
Color Ramp Node 色彩漸層節點
Combine/Separate Nodes
Float Curve
Map Range Node
Math Node
RGB to BW Node
Shader To RGB
Vector Math Node
Wavelength Node
Group
Open Shading Language
Color Management
Freestyle
Layers & Passes
Render Output
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
»
Rendering
»
Shader Nodes
»
Converter
Converter
Blackbody Node
Clamp Node
Color Ramp Node 色彩漸層節點
Combine/Separate Nodes
Float Curve
Map Range Node
Math Node
RGB to BW Node
Shader To RGB
Vector Math Node
Wavelength Node
3.0
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