Blender 2.80 Manual Logo
  • Getting Started
  • User Interface
  • Editors
    • 3D Viewport
    • Image Editor
      • Introduction
      • Navigating
        • Gizmos
        • View Menu
      • View Tab
      • Scopes
      • Image Settings
    • UV Editor
    • Shader Editor
    • Compositor
    • Texture Nodes
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • Properties Editor
    • File Browser
    • Preferences
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.80 Manual
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  • Navigating
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Navigating¶

Panning can be done by clicking the MMB and dragging.

Zooming can be done by scrolling Wheel up or down. Also, as in the 3D View, you can use NumpadPlus or NumpadMinus to zoom.

Gizmos¶

Next to the Sidebar region at the top, there are gizmos that allow panning and zooming more comfortably when e.g. no mouse wheel is available.

View Menu¶

Region Controls
Adjust which regions are visible in the Image editor.
Update Automatically
Update the view in multiple areas.
Show Metadata
Displays the Metadata if they were set in the render tab’s Metadata panel.
View Zoom In/Out Wheel
Adjusts the Zoom level.
Fractional Zoom
  • Zoom 1:8 Numpad8
  • Zoom 1:4 Numpad4
  • Zoom 1:2 Numpad2
  • Zoom 1:1 Numpad1
  • Zoom 2:1 Shift-Numpad2
  • Zoom 4:1 Shift-Numpad4
  • Zoom 8:1 Shift-Numpad8
Frame All Home
Center the view to the entire image.
Frame All Fit Shift-Home
Fit the view to the image dimensions.
Render Region Ctrl-B
See Render Region.
Clear Render Region Ctrl-Alt-B
See Render Region.
Area
Adjust the area the Image editor is in.
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