Sky Texture Node¶
Cycles Only
The Sky Texture node adds a procedural Sky texture.
Inputs¶
- Vector
- Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
Properties¶
- Sky Type
Sky model to use.
Preetham, Hosek/Wilkie
- Sun Direction
- Sun direction vector.
- Turbidity
Atmospheric turbidity.
- 2: Arctic like
- 3: clear sky
- 6: warm/moist day
- 10: hazy day
- Ground Albedo
- Amount of light reflected from the planet surface back into the atmosphere. (RGB(0, 0, 0) is black, RGB(1, 1, 1) is white.)
Outputs¶
- Color
- Texture color output.