Attribute Clamp Node

Warning

This node is considered legacy and will be removed in Blender 4.0.

Please use the Clamp Node instead.

../../../_images/modeling_geometry-nodes_attribute_attribute-clamp_node.png

The Attribute Clamp node.

This node inputs one attribute and clamps the values and writes these to the result attribute.

Inputs

Geometry

Standard geometry input.

Attribute

Name of the attribute that is to be clamped.

Result

Name of the attribute where the computed result is stored. If an attribute with this name does not exist yet, a new attribute is added. If it does exist, the values of the attribute are overridden.

Min

Minimum value. This socket changes according to data type selected.

Max

Maximum value. This socket changes according to data type selected.

Properties

Data Type

This determines the data type of the result attribute. This also changes the Min and Max inputs to match the data type.

Operation

This determines how the data is clamped.

Min Max

Constrain value between min and max.

Range

Constrain value between min and max, swapping inputs when min is greater than max.

Output

Geometry

Standard geometry output.