Attribute Color Ramp Node
Warning
This node is considered legacy and will be removed in Blender 4.0.
Please use the Color Ramp Node instead.
Maps values from a float attribute to their corresponding color, based on a color ramp. The resulting colors are stored on the geometry in a color attribute.
Inputs
- Geometry
Standard geometry input.
- Attribute
Name of the attribute that is used as input. It should be a float attribute with values between zero and one.
- Result
Name of the attribute where the output is stored. If the attribute does not exist yet, it is created.
Properties
- Color Ramp
For controls see Color Ramp Widget.
Outputs
- Geometry
Standard geometry output.