Attribute Randomize Node
Warning
This node is considered legacy and will be removed in Blender 4.0.
The Attribute Randomize node replaces the values in an attribute with random values within the given range.
Inputs
- Geometry
Standard geometry input.
- Attribute
Name of the attribute to fill with random values. If there is no attribute with the given name, a new one is created.
- Min
The random value will be at least this value.
- Max
The random value will be no more than this value.
- Seed
Seed to change the random sequence.
Properties
- Type
Type of data stored in the attribute.
- Float
Single (floating-point) value.
- Vector
Array of three (floating-point) values.
- Boolean
A true or false value.
- Operation
How new random attribute values relate to the existing attribute values.
- Replace/Create
Replace the value and data type of an existing attribute, or create a new one.
- Add
Add the random values to the existing attribute values.
- Subtract
Subtract random values from the existing attribute values.
- Multiply
Multiply the existing attribute values with the random values.
Outputs
- Geometry
Standard geometry output.