Web3D¶
Nom: | Web3D X3D/VRML2 format |
---|---|
Emplacement: | |
Version: | 1.2.0 |
Blender: | 2.76 |
Catégorie: | Import-Export |
Auteurs: | Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev |
Utilisation¶
TODO.
Propriétés¶
Import¶
- Forward / Up Axis
Since many applications use a different axis for “Up”, there are axis conversion there settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
Export¶
- Forward / Up Axis
Since many applications use a different axis for “Up”, there are axis conversion there settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
- Selection Only
- TODO.
- Apply Modifiers
- TODO.
- Triangulate
- TODO.
- Normals
- TODO.
- Compress
- TODO.
- Hierarchy
- TODO.
- Named decorations
- TODO.
- H3D Extensions
- TODO.
- Scale
- TODO.
- Path Mode
When referencing paths in exported files you may want some control as to the method used since absolute paths may only be correct on your own system. Relative paths on the other hand are more portable but mean that you have to keep your files grouped when moving about on your local file system. In some cases the path doesn’t matter since the target application will search a set of predefined paths anyway so you have the option to strip the path too.
Auto: Utilise des chemins relatifs pour les fichiers qui se trouvent dans un sous-dossier de l’emplacement d’export, et des chemins absolus pour tous les autres dossiers. Absolute: Uses full paths. Relative: Utilise des chemins relatifs dans tous les cas (sauf si sur un autre disque sous Windows). Match: Utilise des chemins relatifs / absolus selon les chemins utilisés dans Blender. Strip Path: Écrire uniquement le nom de fichier et omettre la composante chemin. Copy: Copy the file on exporting and reference it with a relative path.