Web3D

Nom:Web3D X3D/VRML2 format
Emplacement:File ‣ Import/Export ‣ X3D Extensible 3D (.x3d/.wrl)
Version:1.2.0
Blender:2.76
Catégorie:Import-Export
Auteurs:Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev

Utilisation

TODO.

Propriétés

Import

Forward / Up Axis

Since many applications use a different axis for “Up”, there are axis conversion there settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.

Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.

Export

Forward / Up Axis

Since many applications use a different axis for “Up”, there are axis conversion there settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.

Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.

Selection Only
TODO.
Apply Modifiers
TODO.
Triangulate
TODO.
Normals
TODO.
Compress
TODO.
Hierarchy
TODO.
Named decorations
TODO.
H3D Extensions
TODO.
Scale
TODO.
Path Mode

When referencing paths in exported files you may want some control as to the method used since absolute paths may only be correct on your own system. Relative paths on the other hand are more portable but mean that you have to keep your files grouped when moving about on your local file system. In some cases the path doesn’t matter since the target application will search a set of predefined paths anyway so you have the option to strip the path too.

Auto:Utilise des chemins relatifs pour les fichiers qui se trouvent dans un sous-dossier de l’emplacement d’export, et des chemins absolus pour tous les autres dossiers.
Absolute:Uses full paths.
Relative:Utilise des chemins relatifs dans tous les cas (sauf si sur un autre disque sous Windows).
Match:Utilise des chemins relatifs / absolus selon les chemins utilisés dans Blender.
Strip Path:Écrire uniquement le nom de fichier et omettre la composante chemin.
Copy:Copy the file on exporting and reference it with a relative path.