Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
3D Viewport
Introduction
Startup Scene
Object Modes
Navigating
3D Cursor
Selecting
조작
Transform Orientations
Pivot Point
Snapping
Proportional Editing
Display
툴바(Toolbar)
Sidebar
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
특성
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
편집기(editor)
»
3D Viewport
»
조작
조작
Transform Orientations
Orientations
Pivot Point
Pivot Types
Snapping
Snap To
Snap With
Additional Options
Proportional Editing
조작
오브젝트 모드
Edit Mode
Example
3.0
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