Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
3D Viewport
Introduction
Startup Scene
Object Modes
Navigating
Introduction
네비게이션
Fly/Walk Navigation
Aligning
Perspective/Orthographic
Local View
Camera View
Viewpoint
View Regions
Contextual Views
3D Cursor
Selecting
조작
Display
툴바(Toolbar)
Sidebar
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
특성
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
»
편집기(editor)
»
3D Viewport
»
Navigating
Navigating
Introduction
Navigation Gizmo
네비게이션
Orbit
Roll
Pan
Zoom In/Out
Zoom Region
Dolly Zoom
Fly/Walk Navigation
Walk Navigation
Fly Navigation
Aligning
Perspective/Orthographic
Options
Local View
Toggle Local View
Camera View
Viewing the Active Camera
Setting the Active Camera
Frame Camera Bounds
Camera Navigation
Viewpoint
View Regions
Clipping Region
Render Region
Contextual Views
Quad View
3.0
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