Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
3D Viewport
Introduction
Startup Scene
Object Modes
Navigating
3D Cursor
Selecting
조작
Display
Object Type Visibility
Viewport Gizmos
Viewport Overlays
Viewport Shading
툴바(Toolbar)
Sidebar
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
특성
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
»
편집기(editor)
»
3D Viewport
»
Display
Display
Object Type Visibility
Viewport Gizmos
Viewport Gizmos
Object Gizmos
Empty
가볍게(Light)
카메라
Viewport Overlays
오브젝트 모드
Mesh Edit Mode
Sculpt Mode
Vertex Paint
Weight Paint
Texture Paint
Pose Mode
Grease Pencil
Viewport Shading
Wireframe
Solid
Material Preview
Rendered
3.0
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