Texture Panel

In the Properties editor, choose the Texture tab: this will show the Texture panel.

../../../_images/render_blender-render_textures_texture-panel_panel.png

Texture panel.

Texture Context

The radio button selects the texture data type, that is, the kind of texture that is being edited.

World
World Background.
Material/Lamp
Material type is described in the following section. Texturas para lâmpadas in the lighting section.
Brush
Brush textures are applied in Pintura e escultura.

Textures Stack

Active Texture
The Texture slots are displayed in a Visualização em listas. The order in the stack defines how textures are overlayed in the rendered image. The checkbox enables/disables the selected texture.

Texture Data-Block

Texture
The Texture Menu de blocos de dados for the selected texture slot.

Texture Type

Texture Type
Choose the type of texture that is used for the current texture data-block. These types are described in detail in this section.