Painel Mostrar

Referência

Mode:All Modes
Panel:Armature ‣ Display
../../../_images/rigging_armatures_properties_display_panel.png

O painel Mostrar.

This controls the way the bones appear in 3D View; you have four different visualizations you can select.

Tipos de ossos

Blender has four basic bone visualization: Octahedral, Stick, B-Bone, Envelope and Wire.

../../../_images/rigging_armatures_properties_display_octahedral.png

Exibição de osso em formato de octaedro.

../../../_images/rigging_armatures_properties_display_stick.png

Exibição de um osso em formato de bastão.

../../../_images/rigging_armatures_properties_display_b-bone.png

Exibição do osso de um osso maleável.

../../../_images/rigging_armatures_properties_display_envelope.png

Exibição de envelope de ossos.

Osso em formato de octaedro

This is the default visualization, well suited for most of editing tasks. It materializes:

  • The bone root («big» joint) and tip («small» joint).
  • The bone «size» (its thickness is proportional to its length).
  • The bone roll (as it has a square section).
../../../_images/rigging_armatures_properties_display_type-octahedral.png

Note the 40° rolled Bone.001 bone.

Osso em formato de bastão

This is the simplest and most non-intrusive visualization. It just materializes bones by sticks of constant (and small) thickness, so it gives you no information about root and tip, nor bone size or roll angle.

../../../_images/rigging_armatures_properties_display_type-stick.png

Note that Bone.001 roll angle is not visible (except by its XZ axes).

Osso para osso maleável

This visualization shows the curves of «smooth» multi-segmented bones; see the Ossos maleáveis for details.

../../../_images/rigging_armatures_bones_properties_bendy-bones_b-bones-1.png

Uma armação composta de ossos maleáveis («B-bones» ou «Bendy-Bones», em Inglês), no Modo de edição.

../../../_images/rigging_armatures_bones_properties_bendy-bones_b-bones-3.png

A mesma armação de ossos no Modo de objeto.

Envelope de osso

This visualization materializes the bone deformation influence. More on this in the bone page.

../../../_images/rigging_armatures_bones_structure_envelope-pose-mode.png
Osso aramado

This simplest visualization shows the curves of «smooth» multi-segmented bones.

../../../_images/rigging_armatures_properties_display_type-wire-pose-mode.png

Uma armação de aramados, no Modo de pose.

../../../_images/rigging_armatures_properties_display_type-wire-edit-mode.png

A mesma armação de ossos no Modo de edição.

Opções de desenho

Nomes
When enabled, the name of each bone is drawn.
Cores
This is only relevant for Pose Mode, and is described in detail there.
Eixos
When enabled, the (local) axes of each bone are drawn (only relevant for Edit Mode and Pose Mode).
Raio-X
When enabled, the bones of the armature will always be drawn on top of the solid objects (meshes, surfaces, …) – i.e. they will always be visible and selectable (this is the same option as the one found in the Display panel of the Object data tab). Very useful when not in Wireframe mode.
Formatos
When enabled, the default standard bone shape is replaced, in Object Mode and Pose Mode, by the shape of a chosen object (see Shaped Bones for details).
Atrasar a atualização
When enabled, the bone does not deform its children when manipulating the bone in pose mode.