Cena inicial

After closing the splash, the startup scene is displayed in the 3D View if no other blend-file was loaded. A customized startup scene can be saved as a part of the startup file.

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A Cena inicial.

Elementos

Cubo

The gray cube in the center of the scene is a mesh object. Because the cube is selected it is displayed with an orange outline.

Origem do objeto

The Origin of the object is displayed as an orange dot and it marks the cube’s (relative) position.

Light

The circles with a thin line to the bottom is a light source illuminating the cube. Lights in: General Settings.

Câmera

The pyramid with a big triangle pointing upward is the camera used as point of view for rendering. See also: cameras in Cycles.

Cursor 3D

The 3D cursor, a cross with a red-and-white circle, is used for placing objects in the scene.

Grade de referência

The gray squares forming a floor mark the zero height of the world. The red and green lines are the axis of the world coordinate system. They meet at the origin, which is also the position of the Cube. The Grid Floor settings are in the Viewport Overlay.

Text Info

The visibility and settings of the overlays can be set in the Viewport Overlay.

Visualizar nome

Caso a câmera da porta de visão não esteja alinhada (através de uma vista nomeada), a vista presente na porta de visão é automaticamente chamada de «Usuário» mais o nome da projeção da câmera da porta de visão (seja ela Perspectiva ou Ortográfica).

Quadros por segundo da reprodução

Mostra a taxa de velocidade de apresentação da tela em quadros por segundo, durante as reproduções das animações.

Informações sobre o objeto

Shown in brackets is the current frame. Followed by the path of the active object. And optionally the selected shape key and in brackets (<>) the Marcadores name on the current frame. The color of the Object Info is set by the Cores de estado (keyframe only).