Tính Chất -- Properties

Tham Chiếu -- Reference

Chế Độ -- Mode

Chế Độ Biên Soạn -- Edit Mode

Trình Đơn -- Menu

Cốt (Armature) ‣ Sắp Đặt về Xương (Bone Settings) ‣ ...

Phím Tắt -- Hotkey

Shift-W, Shift-Ctrl-W, Alt-W

Most bones' properties (except the transform ones) are regrouped in each bone's panels, in the Bones tab in Edit Mode. Let us detail them.

Note that some of them are also available in the 3D Viewport, through the three pop-up menus within the same entry:

  • Toggle Setting: Shift-W or Cốt (Armature) ‣ Sắp Đặt về Xương (Bone Settings) ‣ Bật/Tắt một Sắp Đặt (Toggle a Setting)

  • Enable Setting: Shift-Ctrl-W or Cốt (Armature) ‣ Sắp Đặt về Xương (Bone Settings) ‣ Bật Sắp Đặt (Enable a Setting)

  • Disable Setting: Alt-W or Cốt (Armature) ‣ Sắp Đặt về Xương (Bone Settings) ‣ Tắt một Sắp Đặt (Disable a Setting)

Display Wire

Always display the bone as wireframe.

Biến Dạng -- Deform

(also Shift-W ‣ (Deform, ...)).

Multiply Vertex Group by Envelope

(also Shift-W ‣ (Multiply Vertex Group by Envelope, ...)).

These settings control how the bone influences its geometry, along with the bones' joints radius. This will be detailed in the skinning part.

Thừa Kế Độ Xoay -- Inherit Rotation

The bone automatically rotates together with its parent in Pose Mode. For more details, see the relations page.

Khóa -- Lock

(also Shift-W ‣ (Locked, ...)) This will prevent all editing of the bone in Edit Mode; see bone locking.