Giới Thiệu (Introduction)¶
Blender's physics system allows you to simulate a number of different real-world physical phenomena. You can use these systems to create a variety of static and dynamic effects such as:
Hair, grass, and flocks
Mưa
Smoke and dust
Nước
Vải Vóc (Cloth)
Thạch Hoa Quả
v.v.
Hiệu Ứng Nhanh (Quick Effects)¶
Tham Chiếu (Reference)
- Trình Biên Soạn (Editor)
Cổng Nhìn 3D (3D Viewport)
- Chế Độ (Mode)
Chế Độ Đối Tượng (Object Mode)
- Trình Đơn (Menu)
Sets up a basic simulation scene or effect including the selected objects. The tool will add essential objects like domains or particle systems both with predefined settings, so that there will be instant viewable result.