Giới Thiệu (Introduction)

Sculpting and painting use brushes to paint directly on meshes. There are several modes that use this.

  • Sculpting: Change the topology of the mesh.

  • Vertex Paint: Change the color of vertices in the active Color Attribute.

  • Weight Paint: Change the weight of vertices in the active vertex group.

  • Texture Paint: Change the pixels of the active image texture.