简介¶
Audio can be rendered from the 渲染菜单.
Options¶
- Relative Path
- Select the file path relative to the blend-file.
- Accuracy
- Sample accuracy, important for animation data (the lower the value, the more accurate).
- Audio Containers
- See here.
- Codec
- Some Audio Containers also have option to choose a codec. For more information see here.
- Split Channels
- Each audio channel will be rendered into a separate file.
See also
- See Scene Audio settings.
- See Audio Output settings.
- See Audio Preferences.