Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
曲線
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
介紹
Inspection
Attributes
Fields
Instances
節點類型
Attribute Nodes
顏色類節點
Curve Nodes
Curve Primitive Nodes
Geometry Nodes
輸入類節點
Boolean Node
Collection Info Node
Color Node
Integer Node
Is Viewport Node
Material Node
Object Info Node
String Node
Value Node
Vector Node
Index Node
Normal Node
Position Node
Radius Node
ID Node
Instances Nodes
Material Nodes
Mesh Nodes
Mesh Primitive Nodes
輸出類節點
Point Nodes
Text Nodes
Texture Nodes
Utilities Nodes
向量類節點
Volume Nodes
Group
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
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Blender 3.0 Manual
»
建模
»
Geometry Nodes
»
輸入類節點
輸入類節點
Nodes used mainly as input to other nodes.
Boolean Node
Collection Info Node
Color Node
Integer Node
Is Viewport Node
Material Node
Object Info Node
String Node
Value Node
Vector Node
Index Node
Normal Node
Position Node
Radius Node
ID Node
3.0
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