Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
曲線
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
介紹
Inspection
Attributes
Fields
Instances
節點類型
Attribute Nodes
顏色類節點
Curve Nodes
Curve Primitive Nodes
Geometry Nodes
輸入類節點
Instances Nodes
Material Nodes
Mesh Nodes
Mesh Boolean Node
Mesh to Curve Node
Mesh to Points Node
Split Edges Node
Subdivide Mesh Node
Subdivision Surface Node
Triangulate Node
Is Shade Smooth Node
Set Shade Smooth Node
Mesh Primitive Nodes
輸出類節點
Point Nodes
Text Nodes
Texture Nodes
Utilities Nodes
向量類節點
Volume Nodes
Group
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
»
建模
»
Geometry Nodes
»
Mesh Nodes
Mesh Nodes
Nodes that only operate on meshes.
Mesh Boolean Node
Mesh to Curve Node
Mesh to Points Node
Split Edges Node
Subdivide Mesh Node
Subdivision Surface Node
Triangulate Node
Is Shade Smooth Node
Set Shade Smooth Node
3.0
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