Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
曲線
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
介紹
Inspection
Attributes
Fields
Instances
節點類型
Attribute Nodes
顏色類節點
Curve Nodes
Curve Primitive Nodes
Geometry Nodes
輸入類節點
Instances Nodes
Material Nodes
Mesh Nodes
Mesh Primitive Nodes
輸出類節點
Point Nodes
Text Nodes
Texture Nodes
Utilities Nodes
Align Euler to Vector Node
Boolean Math Node
Clamp Node
Compare Floats Node
Float Curve
Float To Integer Node
Map Range Node
Math Node
Random Value Node
Rotate Euler Node
Switch Node
向量類節點
Volume Nodes
Group
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
»
建模
»
Geometry Nodes
»
Utilities Nodes
Utilities Nodes
Nodes with general purpose for modifying data.
Align Euler to Vector Node
Boolean Math Node
Clamp Node
Compare Floats Node
Float Curve
Float To Integer Node
Map Range Node
Math Node
Random Value Node
Rotate Euler Node
Switch Node
3.0
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