Depth of Field (profondeur de champ)¶
Depth of field is done as a post-process effect in Eevee. The depth of field effect can be controlled in the camera settings.
Note
In the 3D Viewport, depth of field only works while in Camera View.
Note
Because of performance considerations, the viewport can exhibit color artifacts when using large bokeh sizes. These artifacts are not present in the final render.
Référence
Panneau: |
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- Max Size
- Taille maximale de la forme bokeh pour la profondeur de champ (plus c’est petit, plus c’est rapide).