Strip

Composition

Référence

Panneau:

Sidebar ‣ Strip ‣ Compositing

Blend

Mode of blending strip with lower channels.

Opacity

Set the opacity (alpha) of the strip. This value, when animated and with the View ‣ Show F-Curves option turned on, is drawn on the strip as a dark section that follows the animation curve.

Transform

Référence

Panneau:

Sidebar ‣ Strip ‣ Transform

Filter

Méthodes d’interpolation.

Nearest:

Aucune interpolation, utilise le pixel voisin le plus proche.

Bilinear:

Interpolation simple entre pixels adjacents.

Subsampling (3x3):

Use nearest with 3x3 subsamples during rendering.

Position X, Y

Utilisé pour déplacer les trames le long des axes X et Y.

Scale X, Y

Mettre à l’échelle l’image sur les axes X et Y.

Rotation

Tourne en deux dimensions l’entrée sur l’axe Z.

Mirror

Copie en miroir l’image le long de l’axe X (de gauche à droite) ou de l’axe Y (de haut en bas).

Crop

Référence

Panneau:

Sidebar ‣ Strip ‣ Crop

Utilisé pour recadrer l’image source. Utilisez Haut, Gauche, Bas et Droite (Top, Left, Bottom, Right) pour contrôler le nombre de pixels recadrés.

Video

Référence

Panneau:

Sidebar ‣ Strip ‣ Video

Strobe

To only display each nth frame. For example, if you set this to 10, the strip will only display frames 1, 11, 21, 31, 41… of the source. Strobe is a float value – this way you can get a strobe effect synced exactly to a beat, for example, by using non-integer values.

Reverse Frames

Strip is played backwards starting from the last frame in the sequence.

Color

Référence

Panneau:

Sidebar ‣ Strip ‣ Color

Saturation

Increase or decrease the saturation of an image.

Multiply

Multiplies the colors by this value. This will increases the brightness.

Convert to Float

Convertit l’entrée en données flottantes.

Sound

Référence

Panneau:

Sidebar ‣ Strip ‣ Sound

Le travail avec le son est documenté plus en détail dans Sound Strip (Pistes audio).

Volume

The volume of the sound. This value, when animated and with the View ‣ Show F-Curves option activated, is drawn on the strip as a dark section that follows the animation curve. The value is also reflected in the waveform.

Pan (panoramique)

Used to pan the audio between speakers in multichannel audio. Only works for mono sources. The number of audio channels can be configured in the Audio Output settings. For stereo output panning works from left (-1) to right (1). When the output uses more than two channels, values can be between -2 and 2, where 0 means front/center, -1 means to the left and 1 to the right. To address rear speakers, you can pan to those with the higher values: -2, 2 is back. This value basically represents the angle at which it’s played if you multiply the value by 90 degrees. For smooth animation you can assign values outside the soft bounds, since the angle wraps around over multiple rotations.

Display Waveform

Afficher une forme d’onde approximative du fichier son à l’intérieur de la bande sonore. La forme d’onde reflète le volume de la bande et son animation à l’aide d'images clés.

L’écrêtage audio, c’est-à-dire les valeurs supérieures à 100% d’amplitude, sera affiché en rouge dans la forme d’onde.

Mono

Mixdown all audio channels into a single one.

Time

Référence

Panneau:

Sidebar ‣ Strip ‣ Time

Le panneau Time est utilisé pour contrôler la source et la position de la bande dans la timeline.

Lock (icône cadenas)

Prevents the strip from being moved (found in the panel header).

Channel

Change le numéro de canal, ou la ligne, de la bande.

Speed Factor

Coefficient of playback speed. This value will affect length of the strip, that will not be represented in the timeline.

Start

Changes the starting frame number of the strip, which is the same as selecting and moving the strip.

Duration

Changes the length, in frames of the strip. This works by changing the end frame, which is the same as selecting and moving the strip’s right handle.

End

Specifies the ending time and ending frame number for the strip.

Strip Offset Start/End

Can be used to either extend the strip beyond the end frame by repeating the last frame. Or it can be used to shorten the strip, as if you were cropping the end frame. This is the same as adjusting the strip handles.

Hold Offset Start/End

Offset of the uncut strip content.

Current Frame

The frame number relative to the start of the active strip.

Source

Référence

Panneau:

Sidebar ‣ Strip ‣ Source

The Source panel is used to control sources of the strip such as filename and file path and various methods of interpreting these files.

Path

The directory that contains the source file. When the file is moved this can be updated instead of re-create the strip.

Fichier

The file name of the source file. For image strips showing an image sequence, this will be different for each frame.

Change Data/Files

Same as the Path and File fields, but this time combined to open the File Browser in order to find the file(s) you search. Same as Strip ‣ Inputs ‣ Change Paths/Files.

MPEG Preseek

Movie strip only – Use Preseek field to tell Blender to look backward and compose an image based on the specified amount of previous frames (e.g. 15 for MPEG-2 DVD).

Color Space

Pour spécifier l’espace de couleurs du fichier source.

La liste des espaces colorimétriques dépend de la OCIO config active. Les espaces colorimétriques pris en charge par défaut sont décrits en détail ici : Default OpenColorIO Configuration

Alpha Mode

If the source file has an Alpha (transparency) channel, you can choose:

Straight Alpha or Premultiplied Alpha

Stream Index

Movie strip only – For files with several movie streams, use the stream with the given index.

Deinterlace

Removes fields in a video file. For example, if it is an analog video and it has even or odd interlacing fields.

Source Information

Afficher des informations sur le média de la bande.

Resolution

Resolution of the active strip image output.

FPS

Movie strip only – The frame rate encoded into the video file. If this value does not match the scene Frame Rate the perceived speed of the media will be wrong unless the speed is changed to account for the difference in frame rate.

Options des bandes sonores

Sound

Menu Data-block pour sélectionner un son.

Path

Path to the sound file used by this data-block menu.

Pack

Pack sound into the blend-file.

Caching

Le fichier son est décodé et chargé dans la RAM.

Source Information

Afficher des informations sur le média de la bande.

Samplerate

Le nombre d’échantillons par seconde auquel l’audio est encodé.

Channels

Le nombre de canaux audio encodés dans le flux audio.