Quadrilateral Node¶
The Quadrilateral node generates a polygon with four points, with different modes.
Inputs¶
- Width / Bottom Width / Top Width
The X axis size of the shape.
- Height
The Y axis size of the shape.
- Bottom Height / Top Height
The distance between the bottom or top point and the X axis, in Kite mode.
- Offset
In Parallelogram mode, the relative X difference between the top and bottom edge. In Trapezoid mode, the amount to move the top edge in the positive X axis.
- Point 1 - 4
Input vectors for the Points mode.
Properti¶
- Mode
- Rectangle:
Generate a rectangle-shaped curve with a width and a height.
- Parallelogram:
Generate a rectangle with an offset for the different X values of the top and bottom edges.
- Trapezoid:
Generate a trapezoid-shaped curve with a height, a width for the top and bottom, and an offset.
- Kite:
Generate a kite shape with a width, and the top and bottom points distance from the X axis.
- Points:
Generate a four point cyclic poly spline by inputting the position vectors directly.
Outputs¶
- Curve
Poly spline generated from the inputs.