Overlays(オーバーレイ)¶
The Overlays pop-over configures the overlays that are displayed on top of images. In the header, there is a button to turn off all overlays for the UV Editor. This option also toggles the visibility of UDIM tile information. The options that are visible in the pop-over depend on the UV Editor mode.
UV Editing(UV編集)¶
- Display Stretch(ストレッチを表示)
Shows how much of a difference there is between UV coordinates and 3D coordinates. Blue means low distortion, while Red means high distortion. Choose to display the distortion of Angles or the Area.
Geometry(ジオメトリ)¶
- UV Opacity(UV不透明度)
Opacity of the above UV overlays.
- Display As(表示方法)
Controls how edges are shown.
- Outline(アウトライン)
Display white edges with black outline.
- 破線
Display dashed black-white edges.
- 黒色
Display black edges.
- 白色
Display white edges.
- Modified Edges(変形後の辺)
Show results of modifiers in the UV display.
- Faces(面)
画像上に面を表示します。
Image(画像)¶
- Show Metadata(メタデータを表示)
Displays the metadata if they were set in the render tab's Metadata(メタデータ) panel.