選択

This page discusses specific selecting tools for curve objects in Edit Mode. The Curve Edit more also uses the general select tools used which are described in the interface section.

Curve selection in Edit Mode has fewer options than with meshes. Mainly this is, because there is only one selectable element type, the control points (no select mode needed here...). These points are a bit more complex than simple vertices, however, especially for Bézier curves, as there is the central vertex, and its two handles...

The basic tools are the same as with meshes, so you can select a simple control point with the LMB, add to current selection with Shift-LMB, Box Select B, and so on.

One word about the Bézier control points: when you select the main central vertex, the two handles are automatically selected too, so you can move it as a whole, without creating an angle in the curve. However, when you select a handle, only this vertex is selected, allowing you to modify this control vector...

Note that, unlike mesh edges, you cannot directly select a segment. Instead, select all of the control points that make up the segment you want to edit.

Select Menu(選択メニュー)

With curves, all "advanced" selection options are grouped in the Select menu of the 3D Viewport header.

All(すべて) A

全選択。

None(なし) Alt-A

選択の全解除。

Inverse(反転) Ctrl-I

Selects all the geometry that are not selected, and deselect currently selected components.


Box Select(ボックス選択) B

インタラクティブなボックス選択。

Circle Select(サークル選択) C

インタラクティブなサークル選択。

Lasso Select(投げ縄選択)

Interactive free-form selection.


Select Random

Select random control points.

Checker Deselect

Select every Nth control point.

Select Linked Ctrl-L

Select control points that are connected to the current selection.

Select Similar Shift-G

Select control points that have similar properties to the current selection.


(De)select First/Last

Toggle the selection of the first or last control point(s).

Select Next/Previous

Selects the next or previous control points.


Select More/Less

Select objects based on their parent child relationships.

Select Random(ランダム選択)

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select(選択) ‣ Select Random(ランダム選択)

Select Random control points.

Percent(%)

Selects the defined percentage of control points.

Random Seed(ランダムシード)

Seed used by the pseudo-random number generator.

Action

Controls whether the operator Selects or Deselects control points.

Checker Deselect(チェッカー選択解除)

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select(選択) ‣ Checker Deselect(チェッカー選択解除)

This tool applies an alternating selected/deselected checker pattern. This only works if you already have more than one control point selected.

It works by changing the current selection so that only every Nth control points will remain selected, starting from the active one.

Deselected(選択解除)

各パターンの繰り返しで選択解除された要素の数。

Selected(選択)

各パターンの繰り返しで選択された要素の数。

Offset(オフセット)

始点からのオフセット。

Select Linked(リンク選択)

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select ‣ Select Linked

ショートカットキー

L, Ctrl-L, Shift-L

L (or Ctrl-L for all) will add to the selection the cursor's nearest control point, and all the linked ones, i.e. all points belonging to the same curve. Note that for Bézier, using L with a handle selected will select the whole control point and all the linked ones.

Select Similar(類似選択)

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select ‣ Select Similar

ショートカットキー

Shift-G

Selects control points that have certain similar properties to the active one. The Adjust Last Operation(最後の操作を調整) panel provides several selection options:

Type(タイプ)
Type(タイプ)

Selects splines that have the same spline Type i.e. Bézier, NURBS or Poly.

Radius(半径)

Selects control points that have a similar Radius value.

Weight(ウェイト)

Selects all points that have a similar Weight value.

Direction(方向)

Selects control points that have a similar handles direction.

Compare (比較)

Equal, Greater, Less. (only for Radius, Weight) (ToDo 2.76)

Threshold(しきい値)

Precision (ToDo 2.76)

(De)select First/Last

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select ‣ (De)select First, Select ‣ (De)select Last

These operators will toggle the selection of the first or last control point(s) of the curve(s) in the object. This is useful to quickly find the start of a curve (e.g. when using it as path...).

Select Next/Previous

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select ‣ Select Next, Select ‣ Select Previous

These operators will select the next or previous control point(s), based on the current selection (i.e. the control points following or preceding the selected ones along the curve). In case of a cyclic curve, the first and last points are not considered as neighbors.

Select More/Less(選択の拡大縮小)

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Select ‣ More/Less

ショートカットキー

Ctrl-NumpadPlus, Ctrl-NumpadMinus

Their purpose, based on the currently selected control points, is to reduce or enlarge this selection.

More

For each selected control point, select all its linked points (i.e. one or two...).

Less

For each selected control point, if all points linked to this point are selected, keep this one selected. Otherwise, deselect it.

This implies two points:

  1. When all control points of a curve are selected, nothing will happen (as for Less, all linked points are always selected, and of course, More cannot add any). Conversely, the same goes when no control points are selected.

  2. Second, these tools will never "go outside" of a curve (they will never "jump" to another curve in the same object).

Pick Shortest Path

参照

Mode(モード)

Edit Mode(編集モード)

Menu(メニュー)

Menu Search ‣ Pick Shortest Path

ショートカットキー

Ctrl-LMB

Selects the curve segments between two control points: the active and the one under the cursor. In the case of a closed curve, the shortest path will be selected.