Attribute Map Range

../../../_images/modeling_geometry-nodes_attribute_attribute-map_node.png

The Attribute Map node.

The Map Range node remaps an attribute’s value from a range to a target range.

Inputs

Geometria

Standard geometry input

Attribute

The input attribute whose value is to be remapped.

Result

Name of the attribute where the computed result is stored. If an attribute with this name does not exist yet, a new attribute with the same data type as the Attribute is used. If it does exist, the values of the existing attribute are overridden.

From Min

The lower bound of the range to remap from.

From Max

The higher bound of the range to remap from.

To Min

The lower bound of the target range.

To Max

The higher bound of the target range.

Passos

The number of values allowed between To Min and To Max when using Stepped Linear interpolation. A higher value will give a smoother interpolation while lower values will progressively quantize the input.

Clamp

Se habilitado, a saída é restringida ao intervalo destino.

Properties

Attribute

The name of the attribute to map with the value.

Data Type

This determines the data type of the result attribute. This also changes the Min and Max inputs to match the data type.

Tipo de interpolação

O método matemático usado para fazer a transição entre as lacunas nas entradas numéricas.

Linear

Interpolação linear entre os valores From Min e From Max.

Stepped Linear

Interpolação linear escalonada entre os valores From Min e From Max.

Smooth Step

Interpolação Smooth Hermite de arestas entre valores From Min e From Max

Smoother Step

Interpolação Smoother Hermite de arestas entre valores From Min e From Max.

Saídas

Geometria

Saída padrão de geometria.

Exemplo

../../../_images/modeling_geometry-nodes_attribute_attribute-map_example.png

Attribute Map node used to adjust a vertex group.