Subdivision Surface Node

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Nó Subdivision Surface.

O nó Subdivision Surface adiciona novas faces à geometria usando o método de subdivisão Catmull-Clark.

Inputs

Mesh

Entrada padrão de geometria.

Nível

O número de subdivisões para aplicar a geometria de entrada.

Crease

Controls how smooth edges should be with Pesos de influência nos vincos das arestas.

Properties

UV Smooth

Controls how subdivision smoothing is applied to UVs.

None

UVs remain unchanged.

Keep Corners

UV islands are smoothed, but their boundary remain unchanged.

Keep Corners, Junctions

UVs are smoothed, corners on discontinuous boundary and junctions of three or more regions are kept sharp.

Keep Corners, Junctions, Concave

UVs are smoothed, corners on discontinuous boundary, junctions of three or more regions and darts and concave corners are kept sharp.

Keep Boundaries

UVs are smoothed, boundaries are kept sharp.

Todos

UVs and their boundaries are smoothed.

Boundary Smooth

Controls how open boundaries (and corners) are smoothed.

Todos

Smooth boundaries, including corners.

Keep Corners

Smooth boundaries, but corners are kept sharp.

Saídas

Mesh

Saída padrão de geometria.