Magic Texture Node

Nota

This node is ported from shader nodes. The manual and images are referencing the shader version of the node. This node accepts field inputs and outputs. When not connected the Vector input has an implicit position attribute value.

Magic Texture Node.

The Magic Texture node is used to add a psychedelic color texture.

Inputs

Vector

Coordenada de textura para amostrar a textura em; padrão para coordenadas de textura Geradas se o soquete é deixado desconectado.

Scale

Scale of the texture.

Distorção

Amount of distortion.

Properties

Profundidade

Number of iterations.

Saídas

Color

Saída de cor da textura.

Fator

Texture intensity output.

Examples

../../../_images/render_shader-nodes_textures_magic_example.jpg

Magic texture: Depth 10, Distortion 2.0.