Blender 2.80 Manual
Начало работы
Интерфейс пользователя
Редакторы
Scenes & Objects
Моделирование
Введение
Полисетки (Meshes)
Кривые
Surfaces
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Properties
Metaball
Text
Empties
Modifiers
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Расширения
Решение проблем
Словарь
Об этом руководстве
Blender 2.80 Manual
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Моделирование
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Surfaces
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Surfaces
¶
Introduction
Visualization
Toolbar
Structure
Control Points, Rows and Grid
Weight
Primitives
NURBS Curve
NURBS Circle
NURBS Surface
NURBS Cylinder
NURBS Sphere
NURBS Torus
Selecting
Select Menu
Select Random
Checker Deselect
Select Linked
Select Similar
Select Control Point Row
Select More/Less
Editing
Transform Panel
Surface
Control Points
Segments
Other
Properties
Shape
Active Spline
2.80
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