Cylinder – Циліндр¶
The Cylinder node generates a cylinder mesh. It is similar to the cone node but always uses the same radius for the circle at the top and bottom.
Inputs – Уводи¶
- Vertices – Вершини
Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.
- Radius – Радіус
Distance of the vertices from the z axis. If this is zero, the output will be a single line.
- Depth – Глибина
Height of the cylinder.
Properties – Властивості¶
- Тип заповнення – Fill Type
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- None – Нема
Do not fill the circles.
- N-Gon
Fill the circles with a single face.
- Triangles
Fill the circles with triangles connected to a new vertex on the Z axis.
Outputs – Виводи¶
- Geometry – Геометрія
Standard geometry output.