Tính Chất (Properties)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Cốt (Armature) ‣ Sắp Đặt về Xương (Bone Settings) ‣ ...

Tổ Hợp Phím Tắt (Shortcut)

Shift-W, Shift-Ctrl-W, Alt-W

Most bones' properties (except the transform ones) are regrouped in each bone's panels, in the Bones tab in Edit Mode. Let us detail them.

Note that some of them are also available in the 3D Viewport, through the three pop-up menus within the same entry:

  • Toggle Setting: Shift-W or Armature ‣ Bone Settings ‣ Toggle a Setting

  • Enable Setting: Shift-Ctrl-W or Armature ‣ Bone Settings ‣ Enable a Setting

  • Disable Setting: Alt-W or Armature ‣ Bone Settings ‣ Disable a Setting

Hiển Thị Mạch Lưới (Display Wire)

Always display the bone as wireframe.

Biến Dạng (Deform)

(also Shift-W ‣ (Deform, ...)).

Nhân Nhóm Điểm Đỉnh với Vỏ Bao (Multiply Vertex Group by Envelope)

(also Shift-W ‣ (Multiply Vertex Group by Envelope, ...)).

These settings control how the bone influences its geometry, along with the bones' joints radius. This will be detailed in the skinning part.

Thừa Kế Độ Xoay (Inherit Rotation)

The bone automatically rotates together with its parent in Pose Mode. For more details, see the relations page.

Khóa (Lock)

(also Shift-W ‣ (Locked, ...)) This will prevent all editing of the bone in Edit Mode; see bone locking.