Trình Biên Soạn Điều Vận (Drivers Editor)
The Drivers Editor allows users to drive one property with another. See Drivers and F-Curves.
Vùng Chính (Main Region)
The main view allows you to view and edit Driver F-Curves. An F-Curve has several key parts:
- Trục (Axes)
The curve defines the relationship between two properties: The current (driven) property (Y axis) and the driver (X axis).
See F-Curves.
- Tay Cầm (Handles)
Each point on the driver curve has a handle that helps determine the relationship between the two values. They can be selected and modified to change the shape of the curve.
See F-Curve Handles for more information.
Xem thêm
Xin Đường Cong-F (F-Curves) để biết thêm thông tin.
Tiêu Đề (Header)
Những Điều Khiển về Góc Nhìn (View Controls)
- Bình Thường Hóa (Normalize)
Normalize curves so the maximum and minimum points equal 1.0 and -1.0 respectively.
- Tự Động (Auto)
Automatically recalculate curve normalization on every curve edit. Disabling this setting may be useful to prevent curves from jumping after tweaking.
- Duy Hiển Thị cái đã được Lựa Chọn [biểu tượng con trỏ chuột] (Show Only Selected [mouse cursor icon])
Only include curves related to the selected objects and data.
- Show Hidden (dashed object icon)
Include curves from objects/bones that are not visible.
- Show Only Errors (warning triangle icon)
Only include curves and drivers that are disabled or have errors. Useful for debugging.
- Create Ghost Curves (square with curve icon)
Makes a visual indication in the background of the editor with a snapshot of the current state of the selected curves. This is useful to have a base for comparison on top of which to make edits.
- Thanh Lọc [biểu tượng cái phễu] (Filter [funnel icon])
- Type Filter
Thanh lọc các đường cong theo thể loại Tính Chất.
- Sort Data-Blocks (az icon)
Object data-blocks appear in alphabetical order, so that it is easier to find where they occur (as well as helping to keep the animation of related objects together).
This option may affect the playback speed for heavy scenes.
Curve Controls
- Pivot Point (Điểm Tựa)
Pivot point for rotation.
- Trung Tâm Khung Hộp Viền (Bounding Box Center)
Center of the selected curve handles.
- Con Trỏ 2D (2D Cursor)
Center of the 2D Cursor. Playhead + Cursor.
- Trọng Tâm Cá Nhân (Individual Centers)
Rotate the selected curve handles.
- Auto Snap
Auto snap the curve handles when editing.
No Auto-Snap
Frame Step
Second Step
Nearest Frame
Nearest Second
Dấu Mốc Gần Nhất (Nearest Marker)
- Biên Soạn Cân Đối (Proportional Editing) O
Xin xem mục Biên Soạn Cân đối (Proportional Editing).