视图叠加层

Using the Viewport Overlays pop-over settings for the overlays can be configured. There is a switch to turn off all overlays for the 3D Viewport.

The options that are visible in the pop-over depend on the mode that the 3D Viewport is in.

物体模式

The next options are always present, independent the current mode.

辅助(引导)

栅格

在正交侧视图中显示栅格。

基面

Show the ground plane.

轴向

Show the X and/or Y and/or Z axis line.

比例|缩放

栅格/基面各线间距离。

分区

栅格线之间的细分数。

文本信息

Shows information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object.

统计信息

Show information about the amount of objects and geometry.

物体

所选物体的数量和总数。

几何数据(Geometry)

根据模式和物体类型显示有关当前场景的信息。可以是顶点、面、三角形、或骨骼的数量。

HDRI 预览

Show two spheres, one glossy and one diffuse, to preview HDRIs used in Material Preview and Rendered shading modes.

3D游标

Show the 3D Cursor overlay.

标注

Show the annotation overlay.

物体

附加

Show details of objects including empty wires, cameras and other visual guides.

关系线

Show dashed lines indicating parents or constraint relationships.

所选物体的轮廓线

Show an outline highlight around selected objects.

骨骼

Show Bones. Disable to only show their motion path.

运动路径

Show the motion path overlay.

原点

Show the object origin of the active object.

原点(全部)

Show the object origin of all objects.

几何数据(Geometry)

线框

Displays the mesh's face edges, similar to Wireframe Shading but displays edges on top of existing shading. The value slider adjusts which edges to display by only showing wires on prominent edges. Lower values hide edges with angles close to 180 degrees while a value of 1 shows all wires.

不透明度

The transparency of the displayed edges; a value of 1 is fully opaque, a value of 0 is fully transparent.

淡化非活动几何体

Fade inactive geometry using the viewport background color. The value slider controls the factor of the objects are blended with the background.

面朝向

Show the face orientation overlay. In the face orientation overlay all faces where the face normal points towards the camera are colored blue. All faces where the face normal points away from the camera are colored red. With this overlay, it is easy to detect the orientation of the face normals.

运动追踪

Show the motion tracking overlay.

相机路径

Show the reconstruction camera path.

标记名称

显示重建后的轨迹物体名称。

轨道

Change the display of the reconstructed tracks.

  • 纯轴

  • 箭头

  • 单向箭头

  • 圆形

  • 立方体

  • 球形

  • 锥形

尺寸

更改重建轨道的显示尺寸。

网格编辑模式

The next options are available when in Edit Mesh Mode.

Highlighted selected and partially selected edges.

Only affects vertex and face select mode (as edges are always highlighted in edge select mode).

Highlight faces using a face overlay that applies to both selected and unselected faces.

Affects all selection modes.

中心

Show face center points in solid shading modes.

Only affects face select mode.

折痕

显示因使用 表面细分修改器 标有折痕的边。

锐利

Display sharp edges, used with the Edge Split modifier.

倒角

显示为 倒角修改器 创建的权重。

缝合边

Display the UV unwrapping seams.

Edge Marks and Face Marks

Used by Freestyle.

着色

隐藏线框

仅显示面向前方的线框。这对于重拓扑工作流很有用。

Tip

可以与 透视 显示设置完美组合使用。

顶点组权重

在编辑模式下显示权重。

零权重

To display unreferenced and zero weighted areas in black. This helps to identify areas with very low weights that have been painted onto.

以正常方式显示顶点。

活动

Show in black vertices with no weights in the active group.

全部

The vertex is shown in black if it has zero weight in all groups.

网格分析

Show the mesh analysis overlay.

See: 网格分析.

测量

Numerical measures of the selected elements on screen as part of the text info overlay. The 单位 can be set in the Scene properties.

边长

显示所选边边长。

边夹角

显示所选边相邻面之间的夹角。

面的面积

显示所选面的面积。

面内角

显示所选面的各内角角度。

Tip

变换时会显示连接到所选项的几何图形,例如,允许移动顶点并查看连接的边长。

Note

These values respect Global/Local.

Use Global if you want the Object's scale to be applied to the measurements.

法向

  • 显示顶点法线

  • 在顶点处显示面法线(拆分法线)

  • 显示面法线

尺寸

所选法线显示的尺寸。

开发人员

编号

Display the indices of selected vertices, edges and faces.

Freestyle

边标记

Display Freestyle edge marks, used with the Freestyle renderer.

面标记

Display Freestyle face marks, used with the Freestyle renderer.

雕刻模式

遮罩

遮罩 显示为物体上的叠加层。该叠加层的不透明度可以调节。

面组

面组 显示为物体上的叠加层。该叠加层的不透明度可以调节。

顶点绘制

镂板遮罩不透明度

Opacity of the stencil mask overlay in Vertex Paint Mode.

显示线框

Use wireframe display in paint modes.

权重绘制

不透明度

叠加层的不透明度。

零权重

To display unreferenced and zero weighted areas in black. This helps to identify areas with very low weights that have been painted onto.

以正常方式显示顶点。

活动

Show in black vertices with no weights in the active group.

全部

The vertex is shown in black if it has zero weight in all groups.

显示权重轮廓线

显示由具有相同插值权重的点形成的轮廓线。

这可视化了重量变化太小,无法从颜色中看到,并且可用于例如在使用平滑工具和刷子时判断梯度的平滑度和一致性。

显示线框

Use wireframe display in paint modes.

纹理绘制

镂板遮罩不透明度

The opacity of the stencil mask overlay in Texture Paint Mode.

姿态模式

淡化几何体

Show the bones on top and face other geometry to the back. The opacity can be controlled with the slider.

蜡笔

洋葱皮

Show ghosts of the keyframes before and after the current frame. If Multiframe is enabled Keyframes before and after of the active frame are displayed using onion colors.

画布

Display a grid over Grease Pencil drawing plane. The opacity of the grid can be controlled with the slider. When using the Canvas X-Ray option objects are drawn behind the canvas grid.

Fade Layers

降低除活动层之外的所有层的不透明度。可通过滑块控制不透明度系数。

Fade Objects

Cover all viewport except the active Grease Pencil object with a full color layer to improve visibility while drawing over complex scenes.

淡化蜡笔物体

包括或排除蜡笔物体。

编辑线

Show edit lines when editing strokes.

仅在多帧

Show edit lines only when using multiframe edition.

笔画方向

Toggles the display of the strokes start point (green) and end point (red) to visualize the line direction.

材质方向

Show material name next to the linked stroke.

顶点不透明度

Opacity for edit vertices (points).

顶点绘制不透明度

叠加层的不透明度。

控制柄

曲线编辑 处于活动状态时,此选项控制曲线在3D视口中的显示方式。

No handles are displayed only the control points.

选中项

仅显示选定控制点的控制滑块。

全部

所有控制柄都被展示