着色器编辑器

The Shader Editor is used to edit materials which are used for rendering. Materials used by Cycles and Eevee are defined using a node tree. Therefore, the main window of the Shader editor is a node editor.

../_images/editors_shader-editor_main.png

默认节点树的着色器编辑器。

所有的着色节点在渲染部分有详细说明。