Meshes¶ Einführung Modeling Modes Structure Vertices Edges Faces Normals Topology Primitives Common Options Plane Cube Circle UV Sphere Icosphere Cylinder Cone Torus Grid Monkey Werkzeuge Toolbar Tool Settings Types Selecting Einführung Select Mirror Select Random Checker Deselect Select More/Less Select Similar Select All by Trait Select Linked Select Loops Select Sharp Edges Side of Active By Attribute Bearbeiten Einführung Mesh Operators Vertex Operators Edge Operators Face Operators UV Operators Eigenschaften Object Data Vertex Groups Geometry Data UVs UVs & Texture Space Unwrapping Werkzeuge Bearbeiten Workflows Using UV Maps Mesh Analysis Overhang Thickness Intersections Distortion Sharp Edges Bekannte Limitierungen Retopology Using the Poly Build Tool Remeshing