Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Introduction
입력
Output
Shader
Texture
색깔
Vector
Bump Node
Displacement Node
Mapping Node
Normal Node
Normal Map Node
Vector Curves Node
Vector Displacement Node
Vector Rotate Node
Vector Transform Node
Converter
Group
Open Shading Language
Color Management
Freestyle
Layers & Passes
Render Output
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
Rendering
»
Shader Nodes
»
Vector
Vector
Bump Node
Displacement Node
Mapping Node
Normal Node
Normal Map Node
Vector Curves Node
Vector Displacement Node
Vector Rotate Node
Vector Transform Node
3.0
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