Mesh Sequence Cache Modifier¶
Despite its name, this modifier supports meshes and curves. It also handles file sequences, as well as meshes and curves with varying number of vertices/control points.
Unlike the Mesh Cache modifier, it uses Alembic files as source.
Options¶
- Cache File
Data-block menu to select the Alembic file.
- File Path
- Path to Alembic file.
- Is sequence
- Whether or not the cache is separated in a series of files.
- Override Frame
Whether to use a custom frame for looking up data in the cache file, instead of using the current scene frame.
- Frame
- The time to use for looking up the data in the cache file, or to determine which to use in a file sequence.
- Manual Transform Scale
- Value by which to enlarge or shrink the object with respect to the world’s origin. (Only applicable through a Transform Cache Constraint.)
- Object Path
- The path to the Alembic object inside the archive.
- Read Data
Type of data to read for a mesh object, respectively: vertices, polygons, UV maps and Vertex Color layers.
Vertices, Faces, UV, Color