Introduction – Вступ

Blender’s physics system allows you to simulate a number of different real-world physical phenomena. You can use these systems to create a variety of static and dynamic effects such as:

  • Волосся, трава та зграї

  • Дощ

  • Дим та пил

  • Вода

  • Тканина

  • Желе

  • тощо.

Швидкі Ефекти – Quick Effects

Орієнтир – Reference

Editor – Редактор

3D Viewport – 3D Оглядвікно

Режим – Mode

Режим Об’єкта – Object Mode

Меню – Menu

«Об’єкт > Швидкі Ефекти» – Object ‣ Quick Effects

Sets up a basic simulation scene or effect including the selected objects. The tool will add essential objects like domains or particle systems both with predefined settings, so that there will be instant viewable result.