Giới Thiệu -- Introduction

Blender's physics system allows you to simulate a number of different real-world physical phenomena. You can use these systems to create a variety of static and dynamic effects such as:

  • Hair, grass, and flocks

  • Rain

  • Smoke and dust

  • Water

  • Vải Vóc -- Cloth

  • Jello

  • etc.

Hiệu Ứng Nhanh -- Quick Effects

Tham Chiếu -- Reference

Trình Biên Soạn -- Editor

3D Viewport

Chế Độ -- Mode

Object Mode

Trình Đơn -- Menu

Vật Thể (Object) ‣ Hiệu Ứng Nhanh (Quick Effects)

Sets up a basic simulation scene or effect including the selected objects. The tool will add essential objects like domains or particle systems both with predefined settings, so that there will be instant viewable result.