Ảo Thuật (Magic)

The magic texture is not frequently used. It can be used for "Thin Film Interference", if you set Mapping to Reflection and use a relatively high Turbulence. The RGB components are generated independently with a sine formula.

../../../../_images/render_materials_legacy-textures_types_magic_panel.png

Kênh Chất Liệu.

Các Tùy Chọn (Options)

Chiều/Độ Sâu (Depth)

The depth of the calculation. A higher number results in a long calculation time, but also in finer details.

Hỗn Loạn (Turbulence)

The strength of the pattern.