Nút Ánh Sáng (Light Node)
The Light Output node is used to output light information to a light object.
Đầu Vào (Inputs)
- Bề Mặt (Surface)
Shading for the surface of the light object.
Tính Chất (Properties)
- Mục Tiêu (Target)
Render engine the input shaders are used for. By default shaders are shared between Cycles and Eevee, with multiple output nodes specialized shader setups can be created for each.
Đầu Ra (Outputs)
Nút này không có đầu ra.